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Fire MageSecond job

Fire Mage

A pure fire mage. Casting fire raises a Heat gauge from 0 to 100: the hotter, the stronger. Above 80 you burn yourself, so vent the heat as an explosion around you · Best at clearing packs

TierSecond job
Max job level50
Skills11
Previous jobMage

Skill lines: Fire Inferno Fire Heat Fire Rapid Fireballs Fire Meteor Crash

Advances to: Starcore

Skills11 Skills

Pillar of Flame Max Lv 10 · SP 22 · Cooldown 7.2 s · Fire Inferno

Fire pillars erupt under enemies 3 times (4 with a Staff), 57% of MATK each, Heat +8 · Burning enemies take 20% more · Leaves a fire patch for 3s

Sea of Flame Max Lv 10 · SP 45 · Cooldown 6.5 s · Fire Inferno

A sea of flame with 320 radius for 6s, 59% of MATK every 0.5s, inflicting Burn, Heat +20 · Enemies inside are slowed · The flames flow toward the nearest enemy

Ring of Fire Max Lv 10 · SP 30 · Cooldown 7.7 s · Fire Inferno

A fire ring around you for 4s: enemies passing through take 144% of MATK and are pushed away, Heat +12 · The ring keeps expanding · Double-layered ring

Inferno Mastery Max Lv 5 Inferno

Burn stacks up to 8 times · After venting, 5s of immunity to Heat burn · At 8 Burn stacks, it explodes on its own for 150% of MATK (once per enemy every 5s)

Heat Gauge Max Lv 10 Heat

Casting Fire skills builds Heat from 0-100; every 10 Heat gives Fire damage +1.5% · Above 80, you burn and lose 1% HP per second · With no Fire cast for 3s, Heat drops 10 per second (halved decay) · At 100 Heat, Fire spells cost no SP

Heat Vent Max Lv 10 · SP 10 · Cooldown 4 s · Fire Heat

Releases all Heat as an explosion around you for 6% of MATK x Heat (currently 0), pushing enemies away · At 100, leaves a fire ring for 4s · After venting, casting is 30% faster for 5s

Forge Heart Max Lv 10 Heat

Max HP +15% · Burn from your own Heat reduced by 50%

Basic Attack Fireball Max Lv 10 Rapid Fireballs

Orb equipped: Basic attacks become fireballs, MATK +30%, 5% chance to inflict Burn per hit, Heat +2 per hit

Spreading Fire Max Lv 10 Rapid Fireballs

Orb equipped: When a burning enemy dies, the fire jumps to 3 nearby enemies with half the Burn stacks

Homing Flame Max Lv 5 · SP 25 · Cooldown 1 s · Fire Rapid Fireballs

20s: Basic fireballs burst on hit into 3 small fireballs that seek targets on their own, 27% of MATK each

Meteor Fall Max Lv 5 · SP 90 · Cooldown 7 s · Fire Meteor Crash

8 meteors fall over a large area for 3s, 2 of them aimed at enemies inside, 115% of MATK each, with a large blast · Cast at 100 Heat for 1 extra giant meteor (x3.2)

Game data updated ·