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PuppeteerSecond job

Puppeteer

A night puppeteer. Controls a big wooden puppet to fight in your place, swaps places with it, stretches Steel Wire as traps, and hooks puppet strings onto monsters to make them attack their own allies · Battle Puppet lane · Killing Wire lane

TierSecond job
Max job level50
Skills11
Previous jobRogue

Weapons: Puppet Control Bar · Steel Wire

Skill lines: Neutral Battle Puppet Shadow Puppet Strings Neutral Killing Wire Neutral Puppet Theater

Advances to: Showmaster

Skills11 Skills

Build Battle Puppet Max Lv 10 · SP 30 · Cooldown 2 s Battle Puppet

A big wooden puppet fights beside you permanently, HP 110% of your Max HP, hits for 194% of ATK · Press again to change type: Axe (area hits) → Shield (taunt, sturdier) → Crossbow (long range) · Gains that type's special move · Giant puppet

Puppet Strings Max Lv 10 Battle Puppet

Puppeteer rod equipped: Basic attacks order the puppet to strike the same target at once, 30% stronger

Puppet Swap Max Lv 5 · SP 10 · Cooldown 6 s Battle Puppet

Instantly swaps places with the puppet; enemies targeting you turn to attack the puppet

Puppet Dance Max Lv 10 · SP 17 · Cooldown 1 s Battle Puppet

The puppet spins and lashes around itself 3 times, 158% of ATK each

Puppet Monster Max Lv 10 · SP 30 · Cooldown 6 s Puppet Strings

Hooks strings into 2 monsters for 5s; they turn on their own allies with their full strength · Bosses can't be controlled but are slowed for 3s instead · A controlled monster that dies during this explodes on its allies

Guiding Thread Max Lv 10 Puppet Strings

A thread links you to your puppet or controlled monster · Enemies crossing the thread take 80% of ATK per second and are slowed

Soul Pull Rope Max Lv 5 Puppet Strings

Controlled monsters can crit as much as you can · After swapping with the puppet, you can't be hit for 2s · A broken puppet reassembles on its own in 5s

Sharp Thread Max Lv 10 Killing Wire

Steel Wire equipped: Basic attacks whip the thread 300 far, piercing the whole line, 40% stronger

Steel Wire Stretch Max Lv 10 · SP 9 Killing Wire

Stretches a 400-long thread from you to the aimed point for 6s · Enemies touching it take 254% of ATK every 0.5s · Up to 5 threads · Threads that cross explode at the intersection

Thread Bind Max Lv 10 · SP 14 · Cooldown 1 s Killing Wire

Pulls every thread toward you; enemies caught in threads are dragged in and bound for 1s, 808% of ATK

Puppet Theater Max Lv 5 · SP 80 · Cooldown 8 s Puppet Theater

Hundreds of threads from the sky hook every enemy in a large area for 6s, unable to move and taking 14% of ATK every second · Normal monsters turn and attack each other

Game data updated ·